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Software engineer with a over 2 years + of expereince in developing scalable software systems across diverse domains, with a focus on Test-Driven Development (TDD) and adherence to SOLID principles. Proficient in Golang, I harness a broad range of tech stacks to create efficient scalable solutions that fuel product innovation. https://github.com/Philip-21
Please contact to me torn.vyrack@gmail.com
I am a Golang developer based on Richardson TX.
IoT Cloud Architect | Web Developer | Gaming Engineer With over 10 years of experience in the tech industry, I’ve developed a diverse skill set that includes online trading, gaming, sports data, web development, cloud computing, IoT, and digital games. As a Senior Web Developer, Gaming Engineer, and IoT Cloud Architect, I’ve had the opportunity to work on a variety of projects, honing my skills and expanding my knowledge. Fluent in Portuguese and English, I’m always ready for new challenges where I can make a meaningful impact.
7 years of experience in Software development. Excellent development skills using Go Lang, gRPC APIs, Vue JS, Firebase, Spring MVC, JPA, Hibernate, Rest API, SQL Understanding of Microservices, Spring boot and Google Cloud Platform. Proficiency in grasping new technical concepts quickly and productively utilizing them. Positive and result-oriented thinker. Always eager to learn new things. Love to work with challenges. Committed and confident person.
Golang Developer
Especialista en Gerencia de Proyectos y Profesional en Ingeniería de Sistemas con mas de 22 años de experiencia en proyectos de tecnología para empresas de distintos sectores. Desarrollando habilidades para la interacción con diferentes profesionales. Dominio de las metodologías de PMI para la gestión de proyectos de mediana y gran envergadura, consiguiendo soluciones apropiadas y efectivas para el cliente final dentro de los parámetros de planeación establecidos para el proyecto. Conocimiento y experiencia en las diferentes arquitecturas de software y metodologías utilizadas en la industria de tecnologías de la información como: Arquitectura de integracion de servicios(api rest, etc), Billing y Account Receivable con Oracle Communications BRM, Customer Relationship Management con Oracle Siebel CRM, Enterprice Resource Planning con SAP ERP, FrameWork de Arquitectura Empresarial bajo TOGAF, Modelo de procesos de negocio para industria de Telecomunicaciones bajo eTOM y Metodología para desarrollos agiles bajo SCRUM.
: Scratch-built an interactive 3D/VR/AR Metaverse system platform as a web-based GCP platform. It was meant to be a next generation platform which utilized modern concepts (like GeoFlatBuf) and technologies like advanced simulations and analysis (such as CFD), and Hilbert Space Filling Curves for a flexible N-dimensional tiling server. It used a web browser with 3D/VR/(XR) as a natural intuitive next-generation front end and included an in-world collaborative CAD system and in-world graphical programming language (I also designed). I worked on many technology footprints from embedded systems, computer applications, web applications, distributed cloud platforms, and DLT backends. Languages: Assembler, C, C++, C#, Dylan, Dart, Forth, G-Code, GSGL, Go, HPGL, Javascript, MATLAB/Octave, Python, Pascal, Rust, and I have created new languages. These implicitly include, include Object object oriented programming, Design Patterns, and Functional Programming
Highload experienced Golang developer.
Sn 1993. Đang làm việc tại Hà Nội. Golang trên 5 năm kinh nghiệm. Trên 5 năm tham gia phát triển apps B2B cho sàn thương mại điện tử Shopify.