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Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.
Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could.
We are a British technology company proudly building a diverse workforce, driven by a shared desire to improve and achieve extraordinary things. We’re crafting technology for the future and fostering a problem-solving culture that embraces innovation through iteration and experimentation.
Engineering is at the heart of Improbable. We solve some of the hardest problems around in areas such as distributed systems, high-performance cloud computing, messaging and much more.
We are technology neutral and believe in well-tested, robust code. Much of our platform is built in GoLang/Java with areas of C++, TypeScript and C#. We use Open Source technologies (such as CoreOS, etcd, Fleet, Docker, Prometheus, gRPC) and give back to the community through open source contributions when we can.
We’re hiring Senior Software Engineers across multiple teams. There is always a diverse range of challenging and interesting projects to work on. Similarly, we welcome diverse engineering backgrounds and are able to offer highly interesting challenges across all our teams, we never hire to fill a gap.
You can find out more about some of our engineering projects here