Golang Fleet Device Management Inc Jobs in United Kingdom Paying 100,000 USD a Year
Hand-Picked Golang jobs • Apply directly to companies •
Clear salary ranges
Browse 25 Golang Fleet Device Management Inc Jobs (1 new this week) in United Kingdom 🇬🇧 in November 2024 at companies like Utility Warehouse, Contino and Verisart, Inc. paying at least 100,000 USD per year working as a Software Engineer (Go), Lead DevOps Consultant and Senior Golang Engineer with Blockchain interest. Last post
Hiring Golang Developers?
Create your profile to continue
48 direct messages sent by companies to developers on Golang Cafe
in the last 30 days
37 developers joined Golang Cafe in the last 30 days
15,253 developer profiles page views in the last 30 days
Utility Warehouse is an award winning multi-utility provider, our core offering is simple: all your utilities, one monthly bill. Our network of 45,000 partners add the human touch to our delivery, help us get the word out to our existing members and bring in new ones. We consistently win the Which? awards for our service and don’t believe “good enough” exists when it comes to customer satisfaction.
We’ve got the culture and focus of the earliest stage startups with the resources and strength of an extremely profitable and loved brand. Our eyes are on meteoric growth over the next few years. All the pieces to make it happen are here, we need you to help us put them together.
Our philosophy revolves around getting things done and we only hire people we can trust to do that. Bring your A game and you’ll always get ours. If you’re the type that can deliver you’ll be rewarded with small, fully autonomous teams that have real ownership of their products using a cutting edge stack in a best-idea-wins meritocracy. If that doesn’t quite cut it, we can throw in flexible and remote working (no, really) with top of market compensation.
As for the tech we use: the best tool is the right tool. Go and React are our bread and butter but nothing is stopping you from reaching for something else if it does it better. We deploy to Kubernetes across both AWS and GCP with some help from Terraform. We run a mature event sourced microservice architecture using Kafka, NATS and GRPC. As much as is possible we code in the open on GitHub. If it can be open- sourced, it shall. If we can submit a PR instead of building our own, we will. Getting your hands dirty from the top to the bottom of the stack isn’t a promise to be broken, it’s a requirement. If you’re only good at parts of it that’s okay, we’ll quickly make you good at all of it.
Squads currently hiring Software Engineers:
The Partner Experience squad is responsible for providing digital tools that help partners be more successful. The primary goal of the partner experience team is to increase the size of UW’s customer base by creating a well informed and highly motivated network. Using gamification techniques, the team delivers innovate tools covering and supporting the entire partner lifecycle from recruitment over on-boarding to enduring self-service business management to provoke continuous activity throughout the network.
The Energy squad is responsible for providing the systems that allow UW to integrate with the energy industry and function as a large Energy supplier; the frontend systems that allow our operational staff to manage the UW energy supply base and the systems to provide information and accurate energy billing to our customers. The team’s primary goals are to improve the operational efficiency of the operations and customer services teams by providing innovative and simple to use software solutions; ensure business continuity as a supplier by providing robust industry integration and regulatory compliant systems and build the platforms to allow UW to become an innovator for customer offerings in the Energy supply market.
The Insurance squad is responsible for the delivery of enhanced P&L through the successful growth of our new insurance business unit. It’s anticipated this 6th core service might also help improve customer retention. The team is responsible for the delivery of a platform for the insurance suite of services and products which will grow over time. The team owns the lifecycles of the insurance policies and manages any industry interactions, API integrations that are required to orchestrate this. This team is also responsible for enhancing customer data from customers answers during quotes process.
Lead DevOps Consultant Contino London, United Kingdom ÂŁ75,000 to ÂŁ100,000 a year
October 2018
4 Applicants This Week
More Than 6 Months Old
Job Description
Contino help transform the biggest enterprise organisations in the world.
We’re a rapidly growing company from humble beginnings and realising big aspirations.
Our team of DevOps Consultants are the problem solvers across the array of Digital Transformations we work on; assisting with innovative ideas, technical implementations, solving complex problems and taking our customers on our journey.
What do you need for the job?
We’re lucky to be working in a way that embraces an open and agnostic approach to technology. Our customers are spread across a wide range of industries with big ideas. We are there to make those a reality.
We don’t have a set tech-stack, but you should probably have some experience across these areas of the following as possible;
Proven leadership, mentoring and coaching experience across different skill levels
An approachable, friendly and helpful demeanour
Demonstrable exposure to enterprise environments, larger collaborative teams or transformation projects at scale
Passion for success, proper team-work and solution design
Fast growing start-up organisation with huge opportunity for personal and professional development
Market leading DevOps consultancy; be at the forefront of a new marketplace
Highly experienced and accessible leadership team providing mentoring and support
Genuinely competitive salary, bonus scheme and benefits package including (but not limited to): private medical insurance, critical illness cover, childcare vouchers, travelcard loans, life insurance, birthday presents and monthly gifts.
Central London office space with free beer taps and ping pong tables along with monthly socials.
Agile working environment giving everyone the autonomy to deliver to the best of their abilities.
Hugely collaborative working environment where every person’s viewpoint is considered - a chance to make your mark on the business from day 1!
Financially backed business meaning security and support for new initiatives and global market expansion
Chance to work on projects across the world and across a variety of challenges
Interview Process
Pre-Screen selection process by our Technology Talent team
Technical Telephone interview stage to uncover your talents
Face to Face interview with senior leadership, HR and squad members to assess your technical and cultural fit for the business.
Verisart is currently upgrading is is seeking a hands on Senior Golang Engineer who can work with our technical stack as we migrate from a tightly coupled backend and front end to using React/Redux.
The successful candidate will have strong web app and RESTfull API experience and will be able to support our in-house development team and can start immediately. Knowledge of micro services is also helpful.
The role would involve setting up the API framework as well as any authentication (OAuth2.0) and validation middleware. Routes would then need to be implemented and integrated. Role would also involve supporting any extra code requirements of the development team inside the scope of the API project.
The work will be carried out as part of a small team, based in London (Mayfair). Competitive rates offered, as well as flexible working hours although the position is full time and on site and the successful candidate must be available at least 4 days per week at our office in London.
In general Verisart seeks engineers interested in applying cryptography at real world problems. Our problem lies within the art market as we address the problem of proving provenance for artworks and building evidence based certificates of authenticity. We recognize that cryptography is not a magic bullet. We want to use it intelligently to provide evidence where possible for people to interpret, like the web of trust. We’re looking for people who understand how to apply cryptography to problems. While understanding the mathematical backgrounds to cryptography is great, it’s not essential if you understand how the cryptographic primitives like hashing and message signing work together to solve real problems. We value passion and hard work when tackling challenges and above all else although an interest in arts and collectibles is helpful.
Skills & requirements
Requirements
Computer science degree or similar (preferred but not necessary). Git. High level experience such as C++, Golang, Rust, Java, Python. Bitcoin experience is an asset.
Our stack
Golang, Postgres, Javascript, Heroku, Python,
About the company
Verisart is building the most trusted way to certify and verify artworks and collectibles using distributed ledger technology. We are a rapidly growing team of applied cryptographers, software engineers and designers with offices in Los Angeles and London. Robert Norton, former CEO of Sedition Art and Saatchi Art, leads the company. Peter Todd, core developer for the Bitcoin blockchain protocol and Dr. Ahmed Elgammal, Professor in Computer Science at The Art & AI Lab at Rutgers University are Board Advisors.
Distributed Systems Engineer Flare London, United Kingdom ÂŁ60,000 to ÂŁ80,000 a year
August 2018
5 Applicants This Week
More Than 6 Months Old
This job posting is no longer available
Job Description
Our mission is to give every person on the planet fast and affordable internet. We remove traditional internet infrastructure costs by developing technology which allows any device to be used as a cloud server. Using this tech, we will build a global distributed cloud platform. We are working at the forefront of distributed systems, peer-to-peer networking, and cloud systems.
Flare’s first product is a peer-to-peer CDN, designed to be faster and cheaper than incumbents. We are looking for someone to help us tackle the scalability challenges around our product. You will help us design and build out our caching, messaging, and routing systems to work across millions of nodes. You will have significant input and control over the architecture of these systems, to help us ensure that they are scalable, reliable, and fast.
We raised a £1.1m seed round earlier this year, and are backed by some of the original investors of Protocol Labs, Transferwise, and Zoopla. We have already partnered with industry heavyweights like the Guardian Media Group (one of the largest media platforms in the world), and our advisory board includes the ex-CEO of BitTorrent, ex-CTO of Shazam, and one of Akamai’s founding architects.
You will be a core team member in a fast-moving startup, working alongside talented engineers to build and ship a product that will be used by millions. You will be one of the first employees at Flare, and you will have direct input over the architecture and design of Flare’s systems. It is an unparalleled opportunity to grow and learn in a startup environment, and have direct impact on Flare’s direction.
We are looking for someone who has built and deployed performant and distributed systems at scale (preferably in Golang). We expect that you have experience working with the major cloud providers (AWS/GCP), ideally in high-load systems. You should be familiar with CDN architectures (caches, origin servers, proxies, etc), the networking stack, and the infrastructure of the internet.
Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.
Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could.
We are a British technology company proudly building a diverse workforce, driven by a shared desire to improve and achieve extraordinary things. We’re crafting technology for the future and fostering a problem-solving culture that embraces innovation through iteration and experimentation.
Your Mission
Engineering is at the heart of Improbable. We solve some of the hardest problems around in areas such as distributed systems, high-performance cloud computing, messaging and much more.
We are technology neutral and believe in well-tested, robust code. Much of our platform is built in GoLang/Java with areas of C++, TypeScript and C#. We use Open Source technologies (such as CoreOS, etcd, Fleet, Docker, Prometheus, gRPC) and give back to the community through open source contributions when we can.
We’re hiring Senior Software Engineers across multiple teams. There is always a diverse range of challenging and interesting projects to work on. Similarly, we welcome diverse engineering backgrounds and are able to offer highly interesting challenges across all our teams, we never hire to fill a gap.
You can find out more about some of our engineering projects here
Responsibilities
Designing and implementing new algorithms to distribute and scale our simulations
Integrating new workers with our distributed stack
Core infrastructure that underpins seamless scaling (networking, packing, storage, containers, logging, security across all compute providers)
Creation of world-class, robust APIs and SDKs for external customers
Developing tooling to understand, visualise and reason about large real-time simulations
Competencies
A strong software engineering pedigree, comfortable choosing the most appropriate language/technologies for the project at hand.
You have previously operated in a senior capacity and mentored or coached more junior engineers from a technical perspective.
Software Engineering is more than just a job to you. Perhaps you contribute to Open Source projects, blog or speak at events occasionally, or just spend a great deal of your time thinking about interesting problems.
You're disappointed when you're not learning something new or stretching yourself.
You can offer your opinion and respectfully reason with people, but equally commit to the direction decided by the majority after being heard.
You value working in different problem areas and are prepared to work in whichever team is necessary to add the most value to the business.
You embrace that in a fast-growing start-up, priorities can change quickly.
You're accountable and get satisfaction from shipping stuff on time / delivering quantifiable results.
You go out of your way to help others achieve and improve as a team.
You're modest when the results speak for themselves, and humble enough to take responsibility when they don't.
Experience Of The Following Would Be Advantageous
Building large-scale distributed systems
Working on cloud-based scalable architectures
Building high-traffic, robust APIs, SDK or web architectures
Working with Game Engines (i.e. Unity, Unreal, CryEngine etc…)