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Browse 3 Golang Fleet Jobs (1 new this month) in United Kingdom 🇬🇧 in December 2024 at companies like Stuart, Popsa and Improbable with salaries from £50,000 to £95,000 working as a Platform Developer (Go/K8s), Platform Engineer and Senior Software Engineer, SpatialOS. Last post
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3 of 3 Fleet Jobs in United Kingdom 🇬🇧 • Sort by
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Platform Developer (Go/K8s) Stuart Remote (Spain, France, Italy, Portugal, Poland, United Kingdom) €65,000 to €90,000 a year
May 2022
1 Applicants This Week
More Than 6 Months Old
This job posting is no longer available
Job Description
Stuart (DPD Group) is a sustainable 🌱 last-mile logistics company that connects retailers and e-merchants to a fleet of geolocalised couriers across several countries in Europe.
Our Mission 🚀
We are an impact-driven company that aims to build the future of logistics for a more sustainable world: shared, efficient and reliable. We are committed to creating a new standard for urban deliveries that meet today’s environmental and social challenges while offering a premium delivery experience blending speed, flexibility and convenience.
Our motto: “Make every delivery a moment all of us can truly celebrate!” More than 3000+ leading brands already partner with us across Restaurants, Grocery, Retail & Luxury, eCommerce and Professional Services to deliver all types of goods at the tap of a button. Stuart is a highly diverse and inclusive company of 700+ employees with 90+ nationalities working across France 🇫🇷, Italy 🇮🇹, Poland 🇵🇱, Portugal 🇵🇹, Spain 🇪🇸 and the U.K. 🇬🇧
It’s the right moment and the right place for us to make an impact on millions of people, as home delivery services hit a record high. And guess what? You can help us fulfil our vision 🙌
Let’s talk about Software Engineering 🌟
We are looking for a Platform Engineer 🤖 to work in our new developer experience department in the deployment team.
We want to build an amazing Internal Developer Platform. In order to achieve that goal, we want to give time and space to a group of people that are very passionate about how an elite software development team works and wants to help to optimize our team’s workflow.
We want all teams to be able to self-service their needs without the need to put a ticket on any board when they need something.
We want to treat our developer platform as a product. We want to iterate it step by step making the lives of the rest of the developers in the company easier so they can focus on the business needs.
This team will be a mix of putting together existing open source solutions and building our own. We use things like Kubernetes, ArgoCD, or Crossplane to set the foundations for the rest of our teams.
You will decide how our services will be configured and, following the “automate all the things” mantra, we expect you to automate these decisions so that they are easy to follow by the rest of the engineering team.
If we had to play the buzzword bingo we’d say:
- Solid knowledge of a programming language. It would be great if it was Go
- Microservices: Orchestration, build pipelines, test pipelines
- Kubernetes and tools to create abstractions on top of it. KuveVela, Crossplane
- ArgoCD
In this team you will become an expert in these technologies and you will be able to provide abstractions so that the rest of the engineering team does not have to.
You will be assigned to an onboarding buddy who will help you make yourself at home at Stuart. You will start meeting people from all departments to learn more about what we do and start to understand the general principles that are driving our architecture.
You should get in touch with how we are deploying our software today and where we want to go in the future.You will be paired with some teammates to start delivering your first code.
In three months…
You should start to understand the different processes that happen across our company within the other teams.
You should already be part of the deployment team’s vision. You should be participating in your team’s ceremonies. Each team has its own working agreements, as long as they are aligned within the company. Currently, your team is working according to the Kanban philosophy with periodic retrospectives.
In six months…
As you begin to understand the department's long term vision you should start participating in some design discussions and even the recruitment of the team.
You should already know some of our engineers so you can engage in discussions with them to find out their pain points in terms of our pipeline building and help them solve them.
What do we need from you? 😎
Other than technical skills we are looking for a person that is able to create a good experience for other engineers.
Empathic with other engineers’ pain points.
Able to have a discussion respecting the other person.
Willing to learn new technologies that force you out of your comfort zone. We deploy software built-in many programming languages, using many frameworks and with very heterogeneous requirements, which can sometimes be a challenge.
A good communicator since we will have to design and communicate processes to other engineers.
At Stuart, we believe that employees today want to evolve in collaborative, high-growth environments where they can demonstrate their abilities and thrive both professionally and personally. We are convinced that employees need to find alignment between their inner values and their company’s culture and mission to unlock their full potential. We work to create a culture of empowerment, continuous learning and growth where everyone can bring expertise, own projects and easily measure their impact 🙌
Stuart is proud to be an equal opportunity workplace dedicated to promoting diversity. We don’t discriminate on the basis of race, religion, colour, national origin, gender, sexual orientation, age, marital status or disability status 💙
Please note: Our Talent Acquisition Team is international coming from across the world 🌍 We kindly ask you to please submit your CV and application in English so that it can be reviewed correctly (unless the job posting is in a language other than English). Thank you 🤗
Platform Engineer Popsa London, United Kingdom £50,000 to £70,000 a year
July 2019
1 Applicants This Week
More Than 6 Months Old
Job Description
Popsa is a design-led, engineering focussed company that uses machine learning to help people rediscover their best experiences and turn them into beautiful printed products.
We grew about 500% in 2018 and we’re now shipping over half a million photos a week to 50 countries around the world.
This position is a great opportunity for experienced software engineers with a background in the likes of Go, Python, PHP or Node.js looking to apply their existing skillset and learn and use Go in a production environment.
Our Platform Technology Stack
Most of our backend code is written in Go with some Python and Node.js used where they're the right tool for the job.
We’re entirely hosted on AWS and make extensive use of many of their services (over 30 at last count!)
15+ containerised microservices running in ECS (we’re open to exploring moving to Kubernetes in the future if appropriate). Our services talk protocol buffers over HTTP and are discovered with Consul.
Dozens of event driven serverless functions running on Lambda, some running as APIs behind API Gateway and others as Step Functions
Dockerised batch compute workflows
NoSQL databases (predominantly DynamoDB and ElasticSearch)
Serverless analytics data lake backed by S3 using Athena (PrestoDB)
Terraform and Serverless Framework to manage our infrastructure as code
Read more about our platform technology stack here.
Some other blog posts you might find interesting too:
This is a central role and the work you’ll be doing will touch every aspect of the business. The Popsa platform doesn’t just power our mobile apps, but numerous internal business applications and custom integrations with our industrial print partners (some of this runs on a fleet of Raspberry PIs!), as well as a burgeoning data platform which will feed further into our growth strategies.
Our Head of Engineering Alex likes to describe our platform as an iceberg - the bit customers encounter is just the tip above the water - underneath is a dynamic event-driven structure that enables us to be a lean business that can iterate and experiment rapidly.
You will gain a unique perspective of a high growth business and have an opportunity to shape the landscape of our backend APIs, data pipelines and strategies, infrastructure automation and many more engineering goals.
You Should Apply If
You're impact driven and eager to have a real positive impact on the company, product, users and very importantly your colleagues as well
You have a self-starter mindset; you proactively identify issues and opportunities and tackle them without being told to do so
You’re keen to learn more about and play around with new technologies
What we’re doing here at Popsa excites you!
Desired skill set:
Strong competency with a language such as Go or Python; the majority of the Platform backend is written in Go, but we’re flexible and you'll have the opportunity to learn on the job as well as making use of your existing skillset.
You structure code for scalability, performance and testing
Experience writing and consuming RESTful and RPC APIs; you'll be designing and building new APIs for our mobile and web clients and integrating with new partners and suppliers
You know and appreciate automated testing
Experience with Linux-based operating systems
Experience with container technologies
Production database experience, bonus points for experience with both SQL and NoSQL databases
Bonus:
Experience of continuous integration and continuous deployment
Experience with AWS services such as EC2, ECS, DynamoDB, S3, SNS, SQS and Lambda, as well as tools such as Terraform and Serverless
Experience designing, building and managing distributed event-driven * services
Knowledge or experience of data engineering; tooling, processes, architectures, libraries
Improbable is dedicated to building powerful technology designed to help solve previously impossible problems and enable the creation of new realities. In gaming and entertainment, Improbable unlocks truly next-generation gameplay through virtual worlds of unprecedented scale, persistence and richness. In other industries, we hope to help answer critical questions through simulations that could lead to a better functioning world.
Our platform, SpatialOS, lets developers transcend the limits of regular computation, allowing swarms of servers running in the cloud to cooperate in order to simulate worlds far larger and more complex than any single server could.
We are a British technology company proudly building a diverse workforce, driven by a shared desire to improve and achieve extraordinary things. We’re crafting technology for the future and fostering a problem-solving culture that embraces innovation through iteration and experimentation.
Your Mission
Engineering is at the heart of Improbable. We solve some of the hardest problems around in areas such as distributed systems, high-performance cloud computing, messaging and much more.
We are technology neutral and believe in well-tested, robust code. Much of our platform is built in GoLang/Java with areas of C++, TypeScript and C#. We use Open Source technologies (such as CoreOS, etcd, Fleet, Docker, Prometheus, gRPC) and give back to the community through open source contributions when we can.
We’re hiring Senior Software Engineers across multiple teams. There is always a diverse range of challenging and interesting projects to work on. Similarly, we welcome diverse engineering backgrounds and are able to offer highly interesting challenges across all our teams, we never hire to fill a gap.
You can find out more about some of our engineering projects here
Responsibilities
Designing and implementing new algorithms to distribute and scale our simulations
Integrating new workers with our distributed stack
Core infrastructure that underpins seamless scaling (networking, packing, storage, containers, logging, security across all compute providers)
Creation of world-class, robust APIs and SDKs for external customers
Developing tooling to understand, visualise and reason about large real-time simulations
Competencies
A strong software engineering pedigree, comfortable choosing the most appropriate language/technologies for the project at hand.
You have previously operated in a senior capacity and mentored or coached more junior engineers from a technical perspective.
Software Engineering is more than just a job to you. Perhaps you contribute to Open Source projects, blog or speak at events occasionally, or just spend a great deal of your time thinking about interesting problems.
You're disappointed when you're not learning something new or stretching yourself.
You can offer your opinion and respectfully reason with people, but equally commit to the direction decided by the majority after being heard.
You value working in different problem areas and are prepared to work in whichever team is necessary to add the most value to the business.
You embrace that in a fast-growing start-up, priorities can change quickly.
You're accountable and get satisfaction from shipping stuff on time / delivering quantifiable results.
You go out of your way to help others achieve and improve as a team.
You're modest when the results speak for themselves, and humble enough to take responsibility when they don't.
Experience Of The Following Would Be Advantageous
Building large-scale distributed systems
Working on cloud-based scalable architectures
Building high-traffic, robust APIs, SDK or web architectures
Working with Game Engines (i.e. Unity, Unreal, CryEngine etc…)