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Golang Developers in Sweden







Built through years working with teams and engineers in the Go ecosystem.
We specialize in backend platforms, cloud-native services, and distributed systems.
Focused, relevant introductions from a curated network.
Available Developers
Founding Software Engineer
Designed and implemented a cross-platform desktop application in Rust and TypeScript, focusing on security and performance. Developed microservices in Golang for a blockchain-based application, ensuring high availability and fault tolerance. Led teams in building distributed systems with a focus on scalability and reliability.
- Created custom cryptographic algorithms for secure data transactions.
- Optimized network protocols for reduced latency in distributed networks.
- Developed automation scripts in Bash for system monitoring.
Systems Engineer/Architect
Architected large-scale systems with an emphasis on modular design and scalability, leading cross-functional teams in developing enterprise-level solutions. Designed robust infrastructure for cloud-native applications.
- Led the design of cloud-native architectures
- Streamlined cross-functional development processes
- Implemented modular design principles in large systems
- Optimized system scalability for enterprise applications
Lead Platform Engineer
- Led migration of monolithic system to microservices architecture
- Built high-throughput data pipeline processing 1M+ events per second
- Designed and implemented real-time monitoring and alerting platform
Senior Platform Engineer
Builds multi-tenant Go platforms for digital content delivery and subscription products, including relational schema design, data migrations, and production operations. Implements queue-based processing, webhook ingestion, idempotency controls, and cloud-hosted APIs for content and payment workflows.
- DigitalOcean infrastructure operations
- AWS Lambda and SQS integration
- Firebase Cloud Messaging
- Table-driven Go testing
Senior Platform Engineer
Architected multi-tenant content APIs and media pipelines in Go, Gin, and MySQL for mobile and web products. Designed cloud-backed audio and image processing with Google Cloud Storage, Cloudflare, asynchronous services, idempotent webhooks, and tenant-aware notifications.
- Webhook validation patterns
- Google Cloud Storage integration
- Asynchronous media processing
- Duplicate-event prevention